Jacob Lickers


I am a CG Artist with nearly 4 years experience in the games industry, working on projects for the Xbox 360, Playstation 3, PSP and mobile/smart TV platforms. I specialize in sculpting, modeling, uv layout and texturing. Most of my experience is in character modeling and texturing, however I enjoy creating all types of assets, including scenery and props.

My expertise includes Maya, XSI, Zbrush, Photoshop, Crazybump, xNormal and UVlayout.

My resume is available upon request, as are high-res versions of the images and video displayed here.

LinkedIn profile:

High-res Demo Reel:


  • Zbrush
  • Modeling
  • Texturing
  • UVs


  • Maya
  • XSI
  • Zbrush
  • Photoshop
  • Crazybump
  • UV Layout
  • Xnormal
  • 3DS Max