Warriors: Legends of Troy


“Warriors: Legends of Troy” was developed by Tecmo-Koei Canada for the Xbox 360 and Playstation 3. I worked on the project from July 2008 to March 2011 as a CG Artist, responsible primarily for sculpting, modeling and texturing npc soldiers, as well as designing and modeling some NPC and main character shields and weapons.

During the course of the project I filled many other roles, as dictated by the needs of the project as it progressed. My other tasks included concept art, rough storyboarding for some of the game’s scripted sequences, scripting and testing some of those sequences in our map editor, and playtesting.

Software used:
XSI, Zbrush, Photoshop, UVlayout, xNormal, Crazybump

“Warriors: Legends of Troy” was released for the PS3 in March 2011. All images and assets property of Tecmo-Koei Ltd, copyright 2011.

Tecmo-Koei Canada Ltd.
XSI, Zbrush, Videogames, Character, Props, Modeling, Texturing